AI Insights · Timothy · October 2021
Top 5 Educational Games on Android in Oman, Q3 2021
Explore the performance of the top 5 educational games on the Android platform in Oman during Q3 2021, including metrics on downloads, revenue, and active users.
In the third quarter of 2021, the performance of the top 5 educational games on the Android platform in Oman showcased varying trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a detailed look at these metrics.
Lingokids - Play and Learn saw a steady increase in weekly revenue, peaking at approximately $310 in mid-September. Weekly downloads fluctuated, with a notable spike to 1.6K in the final week of September. Active users also showed a varying trend, peaking at nearly 2.8K in the same week.
Lamsa - Kids Learning App experienced modest revenue, with weekly earnings reaching up to $78 in late August. Downloads remained relatively stable, averaging around 200 per week, while active users saw a slight decline from 1.2K to about 900 by the end of the quarter.
Reading Eggs - Learn to Read had minimal revenue, with the highest weekly earnings being $22 in early August. Downloads were sporadic, with a maximum of 10 in mid-August.
Otsimo | Special Education had limited revenue and download data, with the only significant revenue being $78 in late July.
KidsBeeTV Shows, Games & Songs generated small but consistent revenue, peaking at $21 in early August. Weekly downloads showed a steady trend, averaging around 120 to 140. Active users remained relatively stable, peaking at 768 in mid-September.
For more detailed insights and trends, visit Sensor Tower.